A "lounge hybrid" which explores different foam densities to deliver comfort and make the user "sink" and feel "hugged".
Senses through materials: playing with foam densities.
The main concept was to explore the fact that foam present different densities. In order to deliver comfort due to this material property, the goal was to play with the user senses, making them "sink" and feel "hugged" by this "hybrid", which is a mix of an armchair and a pouf.
Playing with senses was more important than the object's category. Starting from simple geometries, the simple torus geometry explored in an irregular way showed it could not only simplify the form, but also being comfortable and ergonomic.
As RIM is a process that requires an investment in a mold, the prototype was developed with foam sections, assembled through a flexible plastic tube in order to simulate volume, proportions and overall shape in a 1:1 scale.
The final designis composed by two parts: the seat, which has a lower density than the body and backrest is responsible for making the user to be "immersed" in this lounge hybrid.